
On October 22, 2025, Valve released an update to Counter-Strike 2 named "Re-Retakes", a seemingly harmless update reintroducing a beloved mode to the game that was omitted when the transition to Source 2 took place. But in that update was a very small change that carried massive ramifications.
[ CONTRACTS ]
- Extended functionality of the "Trade Up Contract" to allow exchanging 5 items of Covert quality as follows:
- 5 StatTrakβ’ Covert items can be exchanged for one StatTrakβ’ Knife from a collection of one of the items provided
- 5 regular Covert items can be exchanged for one regular Knife item or one regular Gloves item from a collection of one of the items provided
This one change sent shockwaves through the CS2 economy, causing a wave of users to liquidate their assets in fear of losing value. The market lost roughly $2 billion within 24 hours, dropping from over $6 billion to around $4 billion, with players exiting in a last-ditch effort to save what they had left. At first glance, this looks like pure panic. But when you dig into the math, the situation reveals legitimate economic pressures.
The Immediate Math
Some context before moving forward:- Getting a gold (knife or glove) from a case opening: 1 in 385 chance (0.26%)
- Getting a covert from a case opening: 1 in 156 chance (0.64%)
- Trade-up requirement: 5 coverts > 1 gold
Trade-ups let you mix coverts from different collections. The knife or gloves you get is randomly picked from one of the collections your 5 coverts came from. So you can throw in dirt-cheap coverts from trash collections to potentially pull knives from premium collections.
The update didn't touch case odds. What changed is that coverts actually matter now, but only the ones from collections with golds. Before this, extra coverts just sat there doing nothing. Now every 5 coverts from knife/glove collections can become a gold. That early price spike on cheap coverts? Pure speculation. Traders saw $10 coverts and grabbed them for trade-up fuel.
Here's what actually matters. Coverts from collections with golds now have a real price floor, and it's the same across all those collections. Not tied to any specific one. The cheapest coverts from gold-containing collections become your baseline trade-up input. If 5 cheap coverts cost less than a gold, arbitrage kicks in. Buy the cheapest coverts from any collections with golds, trade up, hope for something valuable. That's what those early traders were doing. But the random collection selection adds real risk. You might pull a knife from the cheapest collection you used instead of the premium one you wanted. Coverts from collections without golds? Nothing changed. Can't use them for knife trade-ups, so they're still just dead inventory or regular trade-up fodder.
The broader sell-off made sense. More golds will hit the market through trade-ups. How many? Depends on how many players actually do trade-ups, which collections they target, and whether covert prices stay low enough to make the gamble worth it. The market priced in this massive supply shock, but it's way more gradual than that. It's new pressure on gold prices, not some instant flood.
Short to Medium-Term Outlook (0-24 months)
Over the next year, we'll see price discovery as the market finds new equilibrium points. Here's what we can reasonably predict.
What will happen:- New arbitrage mechanism. When cheap coverts from gold collections cost significantly less than average gold value, trade-up demand bids them up.
- Collections with expensive golds will see covert prices rise.
- Collections with cheap golds see less pressure but set the global price floor.
- Collections without golds remain unaffected.
- Lower rarities in popular collections should see modest increases.
- New trade-off. Use cheap mixed coverts with random outcomes vs premium single-collection coverts.
- If knife prices drop 30%, how much does demand increase? This determines where prices stabilize.
- Random collection selection may suppress trade-up volume.
- How will traders balance cost savings against low-value knife risk?
- CS2 markets are notorious for speculation and panic. Rational models may not apply cleanly.
This creates a more interconnected economy for collections with golds. Instead of isolated collection economies, all collections with tradable golds are now linked through the arbitrage floor. Collections with the most expensive knives will see their coverts appreciate most, while collections with cheap knives may see their coverts converge toward the global minimum among gold-containing collections. Collections without golds remain isolated from this dynamic. Whether that's good depends on your position in the market.
Discontinued Case Dynamics
For discontinued cases (the ones that don't drop anymore), the dynamics get interesting. Coverts get removed from circulation through trade-ups, creating scarcity. As covert prices rise, case opening becomes more profitable since coverts are the valuable output. This pushes case prices higher. They rise together to maintain equilibrium. The mixing mechanic complicates this, but only for discontinued collections that have golds. A discontinued collection's coverts might get used mostly as filler in mixed-collection trade-ups targeting other collections' knives. What this means:
- Demand for discontinued coverts from gold-containing collections depends partly on their utility in mixed trade-ups.
- If a discontinued collection has cheap coverts but no particularly desirable knives, those coverts become pure trade-up fuel for other collections.
- If a discontinued collection has no golds at all, its coverts are unaffected by this update.
- Collections with both expensive knives AND discontinued status may see the most dramatic covert price increases.
The actual constraint is end-user demand. Eventually price kills demand because people can't afford it or won't pay it. The "compounding scarcity" effect works continuously. Even if opening volume drops due to capital requirements, trade-ups still consume coverts while zero new cases drop. With any consumption and no new supply, prices trend upward. The system reaches a new equilibrium with higher prices and lower volume, where case opening stays at break-even profitability, assuming demand holds at those price levels.
The Armory Factor
The Armory system deserves a mention as another covert supply source. At $15 per pass, you get 40 tokens, enough for 10 covert roll attempts at 4 tokens each. Sounds like it could impact trade-up economics. It can't, not yet anyway. Armory coverts can't be traded up to golds because the Armory doesn't include knives or gloves in its pool. Without a trade-up path to gold items, these coverts are just dead inventory with no connection to the new trade-up economy. If Valve adds golds to the Armory in future updates, this could change. But right now, the Armory doesn't matter for this analysis.
Long-Term Speculation and the Terminal
The Terminal introduces massive uncertainty. Any predictions require stacking assumptions:
- Terminal replaces cases entirely.
- Terminal excludes golds from direct drops but allows trade-ups to them.
- Terminal covert rates match current case rates.
- Valve won't make further changes.
Even if all that held true, predicting the impact is pure guesswork. There's a discussion worth having though. If the Terminal replaced cases and golds were only obtainable through trade-ups (not direct drops), golds would become way rarer. Instead of a 1 in 385 chance at a gold, you'd need to hit 5 coverts first at 1 in 156 each, then trade them up. That's a massive increase in the resource cost per gold.
But Valve will change whatever they want, whenever they want. Drop rates, trade-up mechanics, new systems. Everything's on the table. They've already proven they'll nuke the economy without warning.
Bottom Line
What we know is straightforward. Coverts from collections with golds now have guaranteed value as trade-up fuel, and the ability to mix collections creates a globally interconnected covert market among those collections. This fundamentally changes the market structure for gold-containing collections while leaving others alone. What we can reasonably expect follows from that.
- A global price floor for coverts from collections with golds, based on the cheapest viable trade-up path.
- Premium collections' coverts will trade at a premium due to their collection-specific value.
- Collections with both expensive knives and discontinued status will see the most dramatic appreciation.
- The cheapest coverts from gold-containing collections will be arbitraged up until they're no longer profitable for mixed-collection trade-ups.
- Coverts from collections without golds remain unaffected, they cannot participate in knife trade-ups.
- Random collection selection adds a risk premium that may suppress overall trade-up volume.
What we can't predict is everything else. Whether people buy more at lower prices, how traders will balance cost versus collection-selection risk, Valve's future moves, long-term Terminal implementation, and whether the market will behave rationally at all. These variables determine where prices actually land, and we have no reliable data to measure them. The selloff may be an overreaction, but the fundamental economics support some reduction in high-tier skin values, though the impact will be uneven across collections. The new trade-up pathway creates real pressure, but the randomness of collection selection complicates profitability calculations.
If you're holding coverts from collections with expensive golds, you're probably in a strong position because demand for those coverts will rise as targeted trade-up inputs. If you're holding extremely expensive knives from collections with cheap, plentiful coverts that can be mixed into trade-ups, some value reduction is likely permanent. The cheapest coverts from collections with golds will appreciate as they become universal trade-up fuel. Coverts from collections without golds are unaffected. Everything else is speculation dressed up as analysis.
The Workshop Connection
From a workshop artist's perspective, there's one aspect of this update that hasn't been discussed but might actually be transformative. The democratization of covert value across weapon types. Previously, Valve faced immense pressure to reserve covert rarity for meta weapons like the AK-47, M4A1-S, and AWP. These high-usage weapons drove case sales. A covert Negev or Nova? Commercial suicide. Lower weapon usage meant lower demand, which meant fewer case openings, even if golds could slightly offset that behavior. This created a rigid hierarchy where weapon popularity infleunced skin rarity, constraining both Valve's curation choices and workshop artists' creative freedom.
The trade-up update completely changes this. Now, arbitrage mechanics create a universal price floor for all coverts from gold-containing collections. A Negev covert holds intrinsic value as gold trade-up fuel, regardless of whether anyone actually uses it in game. The weapon's popularity becomes secondary to its mathematical utility in the trade-up equation. Five coverts equal one potential knife, whether those coverts are AK-47s or R8 Revolvers, it doesnβt matter. This shift frees workshop artists from designing exclusively for meta weapons. That intricate Negev design that would've never shipped due to its saliency? Now viable as a covert. Valve can experiment with unconventional covert selections without killing case sales. The traditional premium for AK-47 coverts over Negev coverts shrinks when both work equally as inputs for a potential Butterfly Knife. Rarity, not popularity, becomes the primary value driver.
For collectors like myself who've wanted covert skins across the entire loadout, this change opens up possibilities that seemed impossible before. My dream of a full covert loadout, once out of reach, suddenly feels achievable. This doesn't fundamentally change the market analysis above, but it represents a quiet revolution in how skins might be designed, curated, and valued going forward. The update that crashed the knife market might accidentally transform the creative ecosystem that feeds it. For workshop artists and collectors, that might be the most exciting part of all.
Sources:
- Counter-Strike.net (October 22, 2025). "Counter-Strike 2 Update". Counter-Strike News.
- Skin.club (October 24, 2025). "CS2 Market Crash: $1.75B Lost After Knife Trade Up Update". Skin.club Community.
- Pley.gg (October 24, 2025). "CS2 Skin Market Loses $2.4 Billion in Just 29 Hours". Pley.gg.
- Key-Drop (October 23, 2025). "CS2 Update Huge Market Crash: WTF Happened?!". Key-Drop Blog.
- CS.Money (October 23, 2025). "CS2 Contract Guide: What Skins Give Which Knife". CS.Money Blog.
- CSGOSkins.gg (September 28, 2023). "CS2 Case Odds: The Official Numbers Published By Valve". CSGOSkins.gg Blog.
- CSMarketCap (October 23, 2025). "CS2 Knife Trade-Up Update: The $272M Market Crash". CSMarketCap Blog.
- Skinport (May 24, 2024). "CS2 Case Drops Explained". Skinport Blog.
- Boosting Factory (October 3, 2024). "CS2 Armory Pass: Everything You Need To Know". Boosting Factory Blog.
- CSGOSkins.gg (October 2, 2024). "CS2 'The Armory' Update Adds New Charms, Skins & Stickers". CSGOSkins.gg Updates.
Subscribe to πΎπππ π½πππππ
Get the latest posts delivered to your inbox. No spam, unsubscribe anytime.
